Toki Tori, for those of you unfamiliar with the title, is a platform puzzle game that exists on the Game Boy, the Wii, and other platforms. Not only is it now available on the iPhone, but for a limited time, it is on sale for $0.99. That is 80% off the normal price, and a bargain too good to pass up. A lite version if available for free, but don’t bother. Grab this while it is on sale…or later wish you had.
The game plays on the iPhone remarkably similar to the Wii. I’m glad. This title is a huge hit on the new Wii in our household and being able to play it on the iPhone while the kids fight over the Wii remotes is the next best thing to multi-player!
Game play is simple. Navigate your little yellow chick around to locate all the eggs on each level. As the 80 ever-challenging levels progress, you learn new tricks and pick up abilities that you can use. These include things like ability to build bridges, teleport, shoot, and so forth. The additional abilities become more an more important because additional levels also introduce enemies that have to be avoided. Getting though all of the levels will offer many hours of play for a very nice sale price. Even without the sale though, this game makes it to my “Must Have” list. It just seems like the controls of the iPhone were made for this kind of game. With it being on sale now, it gets a huge thumbs-up.
As with other Chillingo releases that I’ve reviewed, everything about this game seems to be top-notch. No product is perfect though. In my eyes, both the iPhone and Wii ports of this game lack one huge thing…ability for multiple players. Because of the length of game play promised in this title, it would be really nice if I could track my own progress separate from that of another player. This is key because as you gain new abilities in subsequent levels, they are explained and you are told how to use them on the level that they are introduced. Jumping in on a level when someone has played several levels past where you were means that you not only have missed some of the levels, but may not know what you need to in order to successfully proceed.
If I were going to rate this game on a scale of one to ten, it probably would get a eight or nine due to the single-player nature of the setup. At this price point though, it’s definitely a ten. So pick it up while it is on sale. You won’t be disappointed. If the review has not convinced you, check out the YouTube trailer.

Pocket Gold is a nice little timed arcade style game. You have a TNT stick that is lit that you are playing against. When the fuse runs out, your play for that level is over. Luckly though, game play is simple. You have a table with gold, coal, and diamonds (?) on it. Your goal is to drag them to the appropriate colored cups. Gold to the gold ringed cup, and so forth. The graphics are nice. The sound effects are nice. Game play is easy and enjoyable. An all around winner that is very aptly called a “casual” game. And at $0.99, it isn’t going to set you back a whole lot for the “hundreds” of levels.
Ragdoll Blaster is a fun little game. You shoot little “rag dolls” (although I prefer to think of them as little liberals LOL) over and through blocks to hit a target. The target is sometimes stationary and sometimes moving. Your control over the cannon is simple. The distance from the cannon that you touch controls the force of the shot. The location on the screen that you touch is direction that the cannon aims. This $1.99 game is a unique concept in the iTunes store. It’s a great way to work out some frustrations to “blast” some little folks into a wall. It’s simple enough that even small kids can enjoy it, yet the seventy increasingly difficult levels offer a challenge for the most accomplished gamer. It is at a good price point for the level of entertainment it offers, but had it been at $0.99 it would have made my Must Have list.
WordsWorth, currently on sale for $0.99 in the iTunes Store, is another release by the folks at 99games, the same folks that do Wordopolous. Not only does WordsWorth come in different languages, but you can also play with different master word lists. I had to look up these lists to see what they were, but some of them are HUGE and are the official lists used in things like Scrabble tournements. Anyway, this is one of those games where you try to create words out of adjacent letters. The longer the words and more uncommon the letter, the more points you get from it. As you create a word an “submit” it againt the word list with the little check button, the letters disappear and the points are added to your total
Wordulous is a nice implementation of a familiar game. Given a set of random letters, how many words can you make with it? This game type has been popular on many PDA platforms. What sets this version apart from earlier versions that I have played is that not only is there a timed mode for those that like the pressure, but there is an option where you can challenge someone to play against you from either your email contacts on the game’s server or your Facebook friends. While I could not find anyone to play against, and while I didn’t play in the timed mode, I enjoyed the relaxed “practice” mode.
Zooloretto is a new release from the Chillingo Ltd collection of games. As with their other titles, the graphics and sound are top quality. If you are familiar with the Zooloretto board game, you know what this is. If not, and you are expecting something like Zoo Tycoon, this isn’t it. Zooloretto is a turn-based and card-based zoo building game. The goal is to fill your zoo and gain more visitors than your opponants. A game has between three and five players. At least one, yourself, has to be human. The others can be either human or computer. Game play allows for the picking of a card containing an animal, vending machines, or money to be spent. Animals are loaded on trucks and, if you choose to select one of the trucks instead of a card, you can unload it’s content of up to three items in your zoo. The more animals you have in an enclosure, the more visitors you draw.
As a retro style arcade game, this one ports perfectly to the iPhone. I typically find adventure and puzzle type games more my style, but this was not as fast paced and frenzied as I expected and had more of a puzzle nature to it than I expected as well. The game consists of 16 caves, each with 5 different difficulty levels. This, in effect, gives you 80 levels to play through and promises tons of play time. That is important at this $4.99 price point. The goal is to collect gems and dig your way to the exit without having the boulders fall on you as you dig under them. It’s not easy. Overall, this game was a nice surprise. Another quality release from the folks at Chillingo Ltd.
This game impressed me. The graphics anyway. I didn’t find the game play itself up to the same level. Let me explain. This is a card based game. Each turn, you can select different actions or items from the available cards. The problem for me is that I didn’t really know what I was purchasing, and could not really see much change in the screen graphics once the purchase was complete. Based on the level of the other graphics, I really expected more. Not sure exactly what, but those are my honest first impressions. But, since I am new to this type of game, I am more than willing to chalk up any disconnect to user error as opposed to design flaw. 


