To tell you the truth, when I saw the title of this game I thought it was a donut-inspired clone of something like Diner Dash.  I was not aware of the award-winning PC game upon which it is based.  This is not a time management game though.  It is a process management puzzle.  It reminds me a bit of Aztec Quest or something where you have to place different pieces of equipment in the right place configured the right way in order to “complete your order”.

The goals are simple to comprehend.  On the right side of the screen you have orders for donuts.  They are different types with or without icing, sprinkles, filling, or whatever.  In order to complete your order, you need to set up the flow between the different machines so that you get the right number of the right kind.

One of the things I really like about the game is that it is challenging, but there is no time constraint to cause you pressure.  If you don’t get it right the first time, you are not running out of a limited number of lives or something.  This gives the game a nice relaxed feel that I find appealing.  This is enhanced by the fact that the puzzles can have more than one solution.  This allows you to solve the level by figuring out the right order of things without having to get too down in the weeds with exact placement of equipment.

One of the other things I really appreciate with the game (other than great graphics and game play) is the attention to detail.  Not only does the game allow for multiple player profiles, but sound settings based on different volumes (as opposed to just on and off).  It also separates the 111 levels across five different factories for a little variety.  Another thing that I really like is that, but muting the overall sound on the main launch screen, one can play books or music from other apps while playing the game.  The game also allows for skipping levels if you really get stuck on one.

I can come up with very few suggestions for this game.  I think it would be nice if additional “factories” or level packs became available in future upgrades – even if they were in-app purchases.  Ability for users to contribute their own levels would be cool as well.  But these kinds of possible future enhancements take nothing away from the game as it exists today.  It is solidly built and I can’t find a single fault with it.

Rocknor’s Donut Factory, at an introductory price of $0.99, is a steal of a deal for the 100+ levels it contains.  It’s been a while since I reviewed a game that made my Must-Have list, but this not only makes that list, but also gets 5-stars from me on the App Store.  If you are one of the folks that come to me later and ask if I recommend this game for you personally, consider it recommended.